The time requirement is 2:30:00 for A-Scenario / 2:00:00 for B-Scenario. Infinite ATM-4 Rocket Launcher: Beat Leon’s story on Hardcore with S+ Rank (doesn’t matter if A or B scenario, either will unlock it).Infinite Combat Knife: Find All 15 Mr.Infinite LE 5 Submachine Gun Ammo: Beat Hardcore Difficulty with S-Rank. The time requirement is 2:30:00 for Leon A / Claire A & 2:00:00 for Leon B / Claire B.The time requirement is 3:30:00 for Leon A / Claire A & 3:00:00 for Leon B / Claire B. Infinite Samurai Edge Pistol Ammo: Beat Standard Difficulty with S-Rank.recent mod screwed up game save made my self 2 get 2 mucn only and it whent over the limit showed up as 0 and never was able 2 gain any more money.įor example: Inventory_Gen. took me 2-3 weeks of experimenting 2 get things 2 work some things did not work out so as i said took 4 ever. In the out folder 4 invetory u make a folder called data and put in the modded inventory stuffĪnd i got low gravity as well what ever i throw fly's awayĪnd when i get in a car with people the car fly's as well kinda like harry potter style. PS3GAME - USDIR - > OUT (u can make this folder) I placed the mods in the game itself u gota run a it as a backup on multiman Super speed weapons get like 10-50 hits in less then a secondĪnd much more - i had fun modding the shit out of this game ![]() Managed 2 get that machine gun 2 work that usaly freezes u and can go 2 level 60 without get 0 damage weapons.Īnd can give most of this stuff away 2 other people ![]() i have a gos hand insta kill in 1 hit i wipe entire map I have 9999999 damage on the fury weapons. unlimited ammo guns that i can reload 4 any 1 and give away.ĭev menu spawn anything. Ha i got way more then u i modded the game 2 the max. I may release one more final "final" thing even though it says that this is my final release :p Sorry for the messy thread, I just get sick of releasing all of this for Dead Island since I'm the only one that is even releasing thing now. Keep in mind that "gen" stand for generated in terms of DI Moddingĭownload: You must login or register to view this content. Ps: there is a way to modify the damage factor on "gen" guns. This mod increases the zoom and point of view of the burst rifle, as well as limits the ammo capacity and shot time and sound. Instead, I'm going to give you the file needed for the mod. I'm not going to explain to you how to do this, as I just CBA. If you want the mod so bad, put some effort in to it. I am not going to provide a download for Unlimited Ammo. You can now give unlimited ammo weapons to friends Inside of "out" put the modified Inventory_Gen.scrĬall your gun from the dev menu. (dev_hdd0/game/Blus30790/USRDIR/DI/ )Īlso, make a folder inside of DI called: out. Import the Inventory_Gen.scr file back into the Data0.pak file (Data0.pak -> Data) Save the Inventory_Gen.scr file: file -> save That sets it as fully unlimited, but I am not sure if it works for regular guns. For example:ĪmmoCount(9999999999) would be pretty much unlimited. ![]() To make this gun have unlimited ammo, we will be looking at these values:ĪmmoCount( Change ( to however many bullets you want it to hold. ShootFx("ShotgunGunfireSingle_sequence.fx") RagdollBehavior(RagdollBehavior_Shotgun) Item("Firearm_ShotgunGen", CategoryType_Firearm) Look for the first reference to the gun you want to mod: The gun names go by what they are called in the Dev Menu.įor example: Inventory_Gen.scr || Firearm_ShotgunGen Right click on all of the files, choose open with, and then choose notepadĭepending on what gun you want to mod, you will need to open all of the files and search for the gun. Locate and extract these files: Inventory_Gen.scr, Inventory_Special.scr, and Inventory.scr You must login or register to view this content.
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